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CRYGHT

CRYGHT

Édité par: TOYURO
Licence: 1.29

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Système d'exploitation
Architecturex64
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Système d'exploitation
Architecturex64

Description

Get crystals! Over 130 stages!


■Controls B button The game screen jumps for the player. The menu screen and title screen are decided.


A button The player attacks the game screen.


Y button The game screen will dash when the player is acquiring the item.


L button The game screen is guarded. You can negate the damage from the enemy. The movement speed will decrease while you press it.


R button The game screen resets the viewpoint.


Cross button / right stick Move the viewpoint of the camera.


Left stick Move the character.


Start button / Select button On the game screen, open the menu screen.


The purpose of the game The purpose is to get the crystals that are on stage.


[Game screen]


HP ・ ・ ・ There are 3 lives. If you hit a damage gimmick, an enemy, or fall off the stage, it will be reduced by 1. When all are gone, it will be revived at the beginning of the stage.


[Menu screen] Continue  Resume the game. Restart  Moves to the initial position of the current stage. back to Title  Returns to the title screen.


Press the L button to see hints on the position of gimmicks and crystals on the stage.


[title screen] Use the left and right buttons to change the stage. Press the B button to start the stage.




◆ Item introduction


Wings Two-step jump


shoes Dash and aerial jump after dash



◆ Gimmick introduction Ruby The key to displaying crystals and gimmicks. There are multiple on the stage.


Spring A gimmick that improves jumping power. There is also a 3-step jump spring.


enemy You can defeat it by attacking. There is a type that revives after a certain period of time. The type that does not revive is the key to displaying gimmicks such as crystals.


[Tips for capture] ・ If you fall from a high place, you will be damaged. ・ Be sure to get the item. ・ Collect all rubies. -Crystals will appear if you defeat all enemies that do not revive. ・ You can jump after aerial after dashing.


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