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Year 3 Maths

Year 3 Maths

Avaldaja: Maths PRO
juhiluba.: 0.99

Kuvatõmmised:

Minimaalne
OS
Arhitektuurx86,x64,ARM,ARM64
Soovitatav
OS
Arhitektuurx86,x64,ARM,ARM64

Kirjeldus

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The Year 3 Maths app is based on the UK national curriculum and designed to target every maths topic for year 3.


Working through the Year 3 Maths app helps to recognise the areas in which children need more support at the same time as building their skills and confidence by thorough and continuous practice of key maths skills.


The Year 3 Maths app is simple to use. The topics are composed of subtopics. Each subtopic is composed of ten questions. Using a repeated practice method that improves performance.


After taking a subtopic the questions are marked and the score recorded and saved. This means that each test and every question can be reviewed. Each question comes with a high- quality solution.


The Year 3 Maths App is the first app in a series of carefully crafted tests which take pupils step by step from Year 3 to 11+ exams.


The complete series is:


Year 3 Maths Year 4 Maths Year 5 Maths Year 6 Maths 11+ Maths


The Year 3 Maths App is based on the Year 3 syllabus in the UK.


The topics and subtopics are as follows:


Numbers


More or Less - 10 to 100 Writing numbers - numbers to 1000 Place Value - tens, hundreds Rounding - tens, hundreds Order & Compare - numbers to 1000 Multiples - 4, 8, 50 and 100


Integers


Addition - 2 digit and 3 digit Subtraction - 2 digit and 3 digit Multiplication - 2 digit by 1 digit, Division - 2 digit divided by 1 digit Solve Problems - with the above


Fractions


Addition - same denominator less than one Addition with images - same denominator less than one Subtraction - same denominator less than one Subtraction with images - same denominator less than one Equivalent - same denominator less than one


Measurements


Perimeters - 2d shapes Conversion - lengths (m/cm/mm); mass (kg/g); volume/capacity (l/ml) Analogue Time - 12 hour Digital Time - 24 hour am only Solve Problems - with the above


Geometry


2D Shapes - recognise common 2d shapes 3D Shapes - recognise common 3d shapes Angles - recognise obtuse, acute and right angles Lines - identify horizontal and vertical lines and pairs of perpendicular and parallel lines


Data


Bar Charts - interpret and solve one-step and two-step questions Pictograms - interpret and solve one-step and two-step questions


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