Kuvatõmmised:
Kirjeldus
Mill Game program, which supports rule variants.
Rules:
* A player who aligns three of his pieces on a board line has a mill and may remove his opponent's piece(s). * Any player reduces to two pieces and has no option to form new mills and thus loses the game. * If a player cannot move one of his pieces (is locked up), he has lost the game.
Some strategy tips for beginners:
* Playing on the cross points because they offer more way mobility to the pieces. * Corners are weak as the player can only move in fewer directions. * Giving the piece space to move. * Do not make mills straight away. Usually, the first player to make a mill in the placement phase will easily get blocked. * Black has an advantage because it gets to place the last piece strategically. * Double attacks - be aware that players can attack two points at the same time.